This cult classic Super Famicom remake is being released at a rough time, considering the high-profile Final Fantasy Tactics just came out a month or two prior. Nevertheless, Tactics Ogre is still strong enough to stand on its own, even in the face of the graphically superior FFT. This epic game is huge. So huge in fact, I would only recommend this game to those who sincerely enjoy this sub-genre of strategy games.
If you don't, you might find the game to be long and drawn-out. After all. Tactics Ogre involves a lot of repetitive battles and micromanaging of your troops. But if you're the patient type who can handle slow-paced turn-based games, then give Tactics Ogre a run.
It has a great story line one that's definitely easier to follow than FFT's and a very intuitive interface although I wish it had a few of FFT's shortcut features. The graphics are definitely Bit, but it doesn't affect the game in any way.
The sound, however, is rich and beautiful. The only minor technical complaint I have is the CD loading of tiny sound clips. Sometimes, the game will pause just to load in a simple sound effect.
Regardless, Tactics Ogre is a high-quality title. If you missed this game the first time around in Japan only , here's your chance to see what the buzz is about, lust don't expect it to blow you away if you're an FFT fan.
But it's got some drawbacks. Larger battlefields and unit counts are a major plus, but the lack of 3-D hurts. After a battle, you can tinker with your party and purchase new items, but I love the story of this game and would have loved for there to be more exploration so I could really get myself invested into this world. Still, for more hardcore tactics fans I think that there is more than enough tinkering and planning in battles for you to do that you will find this a very engrossing experience.
Well, look no further than Tactics Ogre for all your masochistic needs. Like most strategy-RPGs, TO eschews narrative and exploration to focus exclusively on fighting battles.
Veterans of the original TO or its remote cousin Final Fantasy Tactics both PS1 should know that this is an overall easier game mostly because you can save mid-battle, anytime, anywhere. Everybody begins as a generic soldier, but can graduate into a knight, ninja, wizard or any of the 14 other classes in the game. Strategy-RPGs are a rare breed. The latest Tactics Ogre sustains that notion. This sort of game requires a steep level of commitment though, as mastering the multiple job classes, keeping up with the labyrinthine plot, and surviving the hours-long battles are not tasks for less-determined gamers.
But for those cut from the right cloth, TO remains an uncompromising joy. Tactics is everything a fantasy strategy-RPG should be and more. Leader of the Gargastan Army and instigator of the "ethnic cleansing policy" responsible for a third of the Walstanians being massacred, he spends most of his time plotting conquest of Valeria. He dies regardless of the players actions. He either commits suicide or is executed for his crimes by Duke Ronway.
He helped cover up King Dolgare's fling with a servant by the request of the Queen. He gave Bersalia, the illegitimate daughter to his brother Plancy to be raised as Kachua Powell. The Queen promoted him to the highest-ranked religious official in Valeria, the title of Bishop. However, because of his lust for power, he sought help from the Dark Knights, and when they would not help him conquer all of Valeria, he turned to Dragon Magic and the Forbidden Power.
He dies during the assault of Heigm from the Liberation Army. Story The Game takes place in the kingdom of Valeria, an island where three main ethnic groups vie for political control. Normal Interface Many years ago Valeria flourished as a trade port, however war brewed between ethnic groups. In-Town Closeup The South part of Valeria, was split into two main groups; Gargastan which made up seventy percent of the population which supported the nationalist movement lead by Barbatos , and Walstanians which covered about ten percent of the population.
Gameplay Mechanics Item Management Like other tactical turn-based RPGs, the player has a team of several characters with negotiable classes. Kachua Powell Kachua Powell Follows her brother everywhere, until she tires of the fighting and runs away. Vice Bozeg Vice Bozeg Denim's best friend. The knight can only be unlocked with a strength of 51, an agility of 53 and the character must either have a neutral or lawful alignment as well as having the knights certificate emblem. A knight can be either male or female.
The wizard are magic users and are able to use 3 attack spells. To become a wizard a character must be neutral or chaotic and have an intelligence of 26 and 16 MP. They are decent early game magic users, though they quickly become outclassed by the later game units. Wizards can be male or female. Clerics are the game's healers, they have the ability to use three virtue type spells.
To become a cleric a unit must have an intelligence score of 28, have 18 MP and be either neutral or lawful. Clerics can be male or female. Priests are a more powerful version of the Cleric, just like the cleric they can use 3 virtue type spells. To unlock the priest class a character must have 76 MP, an intelligence of 96, be either neutral or lawful, have less than 10 kills, and have the heavenly spirit emblem.
The priest can be male or female. The warlock specialises in support magic, he has the ability to use two support spells, he also has a special sword attack which does opposite elemental damage to an enemy and the warlock's best weapon is the sword. To become a warlock a character must have 78 MP, a strength rating of 90, an intelligence rating of 76, be neutral or lawful, and have the The Pen and the Sword Emblem.
Only male characters can become warlocks. This is one of the more powerful classes in the game, as the name implies the swordmaster is most proficient with the sword. The swordmaster also has a special stone throw ability, can use one support spell and a special stun attack which can only be used when the swordmaster has a katana equipped.
The swordmaster class requires a strength rating of 95, agility of , and the Book of Initiation Emblem. Only male characters can become swordmasters. The dragoon is a latter game unit whose special weapons are the sword and the spear which can attack 2 spaces at once , the dragoons can also use one attack spell as well as having a damage bonus against dragons.
The dragoon class requires health, strength of , 94 agility, be either neutral or chaotic, and have the Dragon's Scale Emblem.
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